Hahah, indeed, you said ‘decent physics model’! My apologies. So all these platforms have some kind of physics models that take into account rider weight and power, and presumably aero characteristics. I think Zwift is definitely a bit iffy, e.g. ridiculous cornering speeds down the Alpe. It’s often said that RGT’s modelling is better, but I disliked the platform.
FulGaz ‘feels’ good, but I think all of the platforms I’ve looked at fail to take into account the likelihood of crashing if the rider corners too fast!
I suppose the physics becomes more important when doing virtual racing.
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